3D Generalist – (Volta Québec City)

Volta is a high-end creative services studio founded in 2006. The studio’s activities mainly gravitate around the video game and movie industries. Volta’s team of veterans has collaborated in the production of hundreds of high caliber projects with giants of the entertainment industry, such as Activision-Blizzard, EA, Hasbro, Mattel, Microsoft, Sony, Ubisoft and Warner Bros. Since 2016, Volta is a division of Keywords Studios.

Want to contribute to amazing projects with an inspiring team? Join VOLTA!

General Description:

As a 3D Generalist Artist, you will be responsible for creating or adapting, from visual content provided by concept artists, 3D models that meet the high visual, creative and technical standards of the project. The 3D work is usually but not exclusively related to characters, and ranging from upmost realism to stylized cartoon. More specifically, you will:

  • Have to demonstrate a broad range of superior modeling (high and low poly) and sculpting skills, both for hard-surface and organic types of asset
  • Create UVs, textures, and materials, including the use of normal and displacement mapping techniques
  • Contribute effectively within project/technological constraints while creating models in a variety of artistic styles
  • Troubleshoot creative and technical issues as they arise
  • Collaborate closely with colleagues and art directors
  • Participate in art review sessions to achieve an overall high artistic quality
  • Set and meet project deadlines/milestones in cooperation with the production department
  • Participate actively in team/department meetings
  • Additional duties as required

Requirements:

  • Demo reel and/or portfolio showcasing strong artistic and technical skills is required
  • Solid knowledge of 3DMax or Maya, Zbrush, and Photoshop
  • Assets: knowledge of Marmoset, Substance, Unity or Unreal
  • Knowledge of human anatomy an asset as well
  • Ability to re-topologize meshes for in-game use
  • Creativity and adaptability to various visual styles
  • Good understanding of game and animation pipelines
  • Extensive artistic culture (games, cinema, illustration, etc.)
  • Autonomous, resourceful, rigorous, and organized
  • Proactivity, positive attitude, and willingness to adapt to various projects

Training/experience:

  • College or University degree in 3D, art, multimedia, or equivalent
  • Minimum of three (3) years of experience on AAA projects and/or film or commercial industry

Conditions:

* Casual, stimulating work environment * Frequent social events * Comprehensive insurance program and benefits package * Performance bonuses * And more!

Apply now!

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Montreal also offers more than 350 km of bike paths in the city. The building we are located in has indoor bike storage.

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